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How to make a pulse extender in minecraft

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Jessica Burns

Published Mar 23, 2026

How to make a pulse extender in minecraft

How to Make Pulse Extenders and Shorteners in Minecraft! – Bedrock and Java. If playback doesn’t begin shortly, try restarting your device. This is a channel dedicated to teaching different things …

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Today I will be explaining how to make pulse extenders and how they work in Minecraft 1.16 and 1.16.5 plus 1.18. They are a Redstone circuit used in piston d…

First, open your crafting table so that you have the 3×3 crafting grid that looks like this: 2. Add Items to make a Redstone Comparator. In the crafting menu, you should see a crafting area that is made up of a 3×3 …. From bestchoicekitchen.com See details. MINECRAFT REDSTONE PULSE LENGTH CONTROLLER : 4 STEPS ….

A hopper-clock pulse extender is a hopper clock with one of the sticky pistons replaced with a regular piston so that it won’t pull the block of redstone back, but instead wait for the input to trigger a new clock cycle. A hopper-clock pulse extender with a single item in its hoppers produces a 4-tick output pulse.

cant u just put some repeaters full ticked on one side with blocks alternating with redstone going down the other side because the repeaters will power the redstone going from the blocks which also extends the pulse

Dropper-Latch Pulse Extender. 2×6×2 (24 block volume) flat, silent circuit delay: 5 ticks output pulse: 5 ticks to 256 seconds The dropper contains a single item. The middle hopper contains one or more items depending on the desired pulse duration.

The exact command will depend on the direction the pulse extender is facing, but for a pulse extender facing the positive X direction it will look something like this: /data modify block ~2 ~ ~ TransferCooldown set value X, where X is the number of game ticks (up to 32,767) to hold the item in the hopper (20 game ticks = 1 second, lag permitting).

Set it up as shown in the picture. The way to figure out how long it will last is to take the value of all the repeaters you use, and subtract 1. This is the number of redstone ticks it will last. (1 redstone tick = 2 game ticks = 0.1 seconds barring lag. See

2 comparators side by side, facing in opposite directions. Add 2 bits of dust behind and two in front. Input a signal at strength 15 into the dust at the back of one of the comparators. Take your output from the dust behind the other comparator. That should give you 15 ticks.

Take a 5V square wave signal that varies from about 3.3 ms to 2.2 ms, and extend the falling edge of it about 1.7 ms or, make each of these pulses a flat 4-5 ms pulse. The new pulses don’t need to be perfectly square, as the new coils don’t really care about that. the coils have 4 wires to them. A 12 V source, a trigger wire, and 2 ground wires …

What is a pulse extender and how does it work?

A pulse extender increases the length of short pulses A pulse multiplier produces multiple output pulses in response to a single input pulse A pulse divider produces an output pulse after a specific number of input pulses An edge detector produces an output pulse when it detects a specific edge of an input pulse

How do I extend the output pulse of a pulse generator?

The output pulse can be extended up to 4 ticks by increasing the tick count on the last repeater. Use as a binary counter requires reading position of the blocks moved by the pistons, e.g. through repeaters one block above the ‘rest’ position.

What is a hopper-clock pulse extender?

A hopper-clock pulse extender is a hopper clock with one of the sticky pistons replaced with a regular piston so that it won’t pull the block of redstone back, but instead wait for the input to trigger a new clock cycle. A hopper-clock pulse extender with a single item in its hoppers produces a 4-tick output pulse.

How do I extend a high pulse?

To extend an active high pulse, move the 2nd HC132 to the input. This won’t work for short pulses (though you can put a diode in parallel with R1 to get around that) Show activity on this post.